The Memento captures and externalizes an object’s internal state so
that the object can later be restored to that state. Command can use...
0 replies - 3938 views - 10/20/12 by Cristian Chiovari in Articles
The State pattern allows an object to alter its behavior when its internal state changes
Localizes state-specific behavior and...
0 replies - 3735 views - 10/19/12 by Cristian Chiovari in Articles
Decouples abstraction from implementation. Inheritance tightly couples
an abstraction with an implementation at compile time. The Bridge...
0 replies - 4978 views - 10/18/12 by Cristian Chiovari in Articles
GoF Design pattern book states the intent of Chain of Responsibility pattern as:
Avoid coupling the sender of a request to the receiver by
giving more than...
3 replies - 6111 views - 10/02/12 by Mohamed Sanaulla in Articles
I remember the time when I first started to extensively used Factories in my code.
And boy is it embarrassing to even think...
3 replies - 6918 views - 09/13/12 by Jens Schauder in Articles
Ever since the “Gang of Four”
book, everyone and their uncle is an expert in patterns. Software is
all about patterns – the...
0 replies - 7175 views - 09/10/12 by David Green in Articles
When statisticians analyze data, they don’t just look at the data
you bring to them. They also consider hypothetical data that you could
have brought. In...
0 replies - 3488 views - 09/07/12 by John Cook in Articles
Thursday is code puzzler day here at DZone. The idea is
simple: solve the coding problem as efficiently as you can, in any
language or framework that you...
4 replies - 3365 views - 08/29/12 by James Sugrue in Articles
Writing code has never been easy.Well, let me re-phrase that: Writing readable code has never been easy.Many programmers work on their code alone. They define...
0 replies - 12478 views - 08/22/12 by Kristiono Setyadi in Articles
Reading blogs on the Internet is a good way to keep updated on what
happens in the industry and to get short introductions to specific
topics. When it...
0 replies - 10779 views - 07/19/12 by Anders Abel in Articles
As you might know, the Factory
Method Pattern, popularly known as the Factory Design Pattern, is a design pattern categorized as a...
2 replies - 22309 views - 07/16/12 by Debadatta Mishra in Articles
A client of mine wants to measure the difference between manual tagging and auto-classification
on unstructured documents, focusing in particular on its...
1 replies - 3824 views - 05/30/12 by Tony Russell-rose in Articles
One of the things that we all do on a daily basis in our work is to name
objects. It’s an activity that we take for granted without ever giving
0 replies - 6392 views - 05/16/12 by Roger Hughes in Articles
Insanity: doing the same thing over and over again and expecting different results. -- attributed to Albert EinsteinGlobal state is essentially the same thing...
0 replies - 6914 views - 05/07/12 by Giorgio Sironi in Articles
The visitor pattern is one of the most overrated and yet
underestimated patterns in object-oriented design. Overrated, because it
is often chosen too...
2 replies - 9585 views - 04/15/12 by Lukas Eder in Articles