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John D'Emic is a technologist, developer and author. He is currently a Solutions Architect at MuleSoft and a co-author of both editions of Mule in Action. John is a DZone MVB and is not an employee of DZone and has posted 10 posts at DZone. You can read more from them at their website. View Full User Profile

Cheat Sheet: Asynchronous Message Processing

02.01.2013
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You want to get more done in 2013 so you’re going to need to switch from synchronous to asynchronous processing to do more with the same resources.  Mule started life as an asynchronous message engine and has a lot of capabilities and optimisations built in for processing data concurrently. To help you understand asynchronous processing in Mule we have created this cheat sheet that will help you understand the basics.  Feel free to ask questions on this blog or on the forums. Enjoy.


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